5.1 Surround channels are weak or missing #1124

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opened 2026-11-09 13:06:11 +00:00 by DerelictDoug · 1 comment
DerelictDoug commented 2026-11-09 13:06:11 +00:00 (Migrated from github.com)

Hookshot version

v2.0.7

What kind of problem

Sound, controls or saves

What happened

Everything coming from rear speakers is dead quiet. In the intro with Epona, on Switch 2 her hooves are heard behind you. In the recompile she is but a whisper.

Where in the game

Entire game

How often

Every time

Graphics card and driver version

RTX 5070 Ti, 621.14

CPU, RAM and operating system

Ryzen 9800X3D, 32GB, Windows 11

Changes from the defaults

No response

Other software hooked into the game

No, nothing hooked in

hookshot_log.txt

hookshot_log.txt

Screenshots or video

No response

Before you send it

  • I'm on the newest release, or the problem is still there on it.
  • I searched the open issues for this problem.
  • I'm not attaching game files, keys, hookshot.exe, the .bin caches or saves.
### Hookshot version v2.0.7 ### What kind of problem Sound, controls or saves ### What happened Everything coming from rear speakers is dead quiet. In the intro with Epona, on Switch 2 her hooves are heard behind you. In the recompile she is but a whisper. ### Where in the game Entire game ### How often Every time ### Graphics card and driver version RTX 5070 Ti, 621.14 ### CPU, RAM and operating system Ryzen 9800X3D, 32GB, Windows 11 ### Changes from the defaults _No response_ ### Other software hooked into the game No, nothing hooked in ### hookshot_log.txt [hookshot_log.txt](https://github.com/user-attachments/files/34580056/hookshot_log.txt) ### Screenshots or video _No response_ ### Before you send it - [x] I'm on the newest release, or the problem is still there on it. - [x] I searched the open issues for this problem. - [x] I'm not attaching game files, keys, hookshot.exe, the .bin caches or saves.
janvitos commented 2026-11-09 16:33:29 +00:00 (Migrated from github.com)

A fix is in #1182. Hookshot always told the game the output was stereo, so the game never put anything behind the player. Now, when the default output device has 5.1 (6 channels), the game is told so and mixes for all six speakers: centre, LFE and rears included. You can still force a layout with HOS_AUDIO_CHANNELS=2 or 6.

I tested it on Linux with a 5.1 output. The Windows code path has only been run under Wine, so a check on a real Windows 5.1 setup (the intro with Epona is a good spot) would help once it's in a build.

Separately, #1181 fixes a speaker channel that could go silent at random (in about 1 launch in 5, in stereo too), which is easier to notice with 5.1.

A fix is in #1182. Hookshot always told the game the output was stereo, so the game never put anything behind the player. Now, when the default output device has 5.1 (6 channels), the game is told so and mixes for all six speakers: centre, LFE and rears included. You can still force a layout with `HOS_AUDIO_CHANNELS=2` or `6`. I tested it on Linux with a 5.1 output. The Windows code path has only been run under Wine, so a check on a real Windows 5.1 setup (the intro with Epona is a good spot) would help once it's in a build. Separately, #1181 fixes a speaker channel that could go silent at random (in about 1 launch in 5, in stereo too), which is easier to notice with 5.1.
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Reference
MagicBeanDev/Hookshot#1124
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