Stuck at 10 fps? #109
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MagicBeanDev/Hookshot#109
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I don't know what happening but it seems like I'm stuck at 10 fps for no reason. Also f1 tool doesn't work. To project owner add smth so people can publish their log properly.
Could you attach
hookshot_log.txt? It's in the game folder next tohookshot.exe(drag it into a comment). Insert opens the menu. F1 should too sinceblack-screen-fix, so which release are you on? The log also says which GPU and settings you have, which will show where the 10 fps comes from.My bad. I couldn't attach it last time. I was on the release before the hotfix. I no longer see it though. I did get the new file and I'm rebuilding it rn. I don't know if it's there but if not could you add a feature that when you put the new builder files in you don't have to do an entire rebuild. This would save me time cuz it takes like 2 hours.
hookshot_log.txt
Update: I rebuilt it on the brighter build. But it's still stuck on 10 fps. If I do frame gen it does go up like x2 goes to 20. But it natively being locked to 10 is still a problem
hookshot_log.txt
https://github.com/NotRexed/Hookshot/releases/tag/foliage-linux-updater adds an update offer at game start: Hookshot Builder downloads the new release and rebuilds your folder for you. For the 10 fps: your log showed the GPU taking about 93 ms a frame on a desktop RTX 4060. Could you build with the new release and attach its
hookshot_log.txt(in the game folder, next tohookshot.exe)?Your logs show the game never left the intro movie: 2-17 draws and 14 network dispatches a frame, at 83-93 ms of GPU time. The same 14 dispatches take 12 ms on an RTX 3050, so the movie's upscaler networks are pathologically slow on your card or driver. The next release notices that (a movie frame over 40 ms of GPU time) and switches the movie to a plain linear upscale, as on AMD: the same picture, a little softer, at full speed. Updating your NVIDIA driver may help too.
Tracked in #995, follow there. That issue collects every report of low FPS while the GPU is not fully used, and shader stutter, and this one is linked from it with its GPU, version and log details. If it still happens on v2.0.6 (https://github.com/NotRexed/Hookshot/releases/tag/v2.0.6; Update next to Play in the launcher), please add a comment there with your
hookshot_log.txt.